Optimal Las Vegas reduction from one-way set reconciliation to error correction

dc.contributor.authorBelazzougui, Djamal
dc.date.accessioned2016-10-02T14:29:30Z
dc.date.available2016-10-02T14:29:30Z
dc.date.issued2016-03-28
dc.description.abstractSuppose we have two players A and C, where player A has a string s[0..u−1] and player C has a string t[0..u−1] and none of the two players knows the other's string. Assume that s and t are both over an integer alphabet [σ]=[0,σ−1], where the first string contains n non-zero entries. We would wish to answer the following basic question. Assuming that s and t differ in at most k positions, how many bits does player A need to send to player C so that he can recover s with certainty? Further, how much time does player A need to spend to compute the sent bits and how much time does player C need to recover the string s? This problem has a certain number of applications, for example in databases, where each of the two parties possesses a set of n key-value pairs, where keys are from the universe [u]=[0,u-1] and values are from [σ] and usually n ≪ u. In this paper, we show a time and message-size optimal Las Vegas reduction from this problem to the problem of systematic error correction of k errors for strings of length Θ(n) over an alphabet of size 2^{Θ(log⁡ σ+log⁡(u/n))}. The additional running time incurred by the reduction is linear expected (randomized) for player A and linear worst-case (deterministic) for player C , but the correction works with certainty. When using the popular Reed–Solomon codes, the reduction gives a protocol that transmits O(k(log⁡ u+log ⁡σ)) bits and runs in time O(n⋅polylog(n)(log ⁡u+log ⁡σ)) for all values of k. The time is expected for player A (encoding time) and worst-case for player C (decoding time). The message size is optimal whenever k ≤ (u⋅σ)^{1−Ω(1)}.fr_FR
dc.identifier.issn0304-3975fr_FR
dc.identifier.urihttp://dl.cerist.dz/handle/CERIST/830
dc.publisherSpringer Varlagfr_FR
dc.relation.ispartofseriesTheoretical Computer Science;621
dc.relation.pages14-21fr_FR
dc.structureAnalyse et modélisation de systèmes pour l'aide à la décisionfr_FR
dc.subjectSet reconciliationfr_FR
dc.subjectHamming distancefr_FR
dc.subjectReductionfr_FR
dc.subjectError correcting codesfr_FR
dc.subjectLas Vegasfr_FR
dc.subjectHashingfr_FR
dc.titleOptimal Las Vegas reduction from one-way set reconciliation to error correctionfr_FR
dc.typeArticle
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