Book Chapters

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    Reducing Thread Divergence in GPU-Based B&B Applied to the Flow-Shop Problem
    (Springer Berlin Heidelberg, 2012) Chakroun, Imen; Bendjoudi, Ahcène; Melab, Nouredine
    In this paper,we propose a pioneering work on designing and programming B&B algorithms on GPU. To the best of our knowledge, no contribution has been proposed to raise such challenge. We focus on the parallel evaluation of the bounds for the Flow-shop scheduling problem. To deal with thread divergence caused by the bounding operation, we investigate two software based approaches called thread data reordering and branch refactoring. Experiments reported that parallel evaluation of bounds speeds up execution up to 54.5 times compared to a CPU version.
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    P2P B&B and GA for the Flow-Shop Scheduling Problem
    (Springer-Verlag, 2008-09) Bendjoudi, Ahcène; Guerdah, Samir; Mansoura, Madjid; Melab, Nouredine; Talbi, El-Ghazali
    Solving exactly Combinatorial Optimization Problems (COPs) using a Branch-and-Bound algorithm (B&B) requires a huge amount of computational resources. The efficiency of such algorithm can be improved by its hybridization with meta-heuristics such as Genetic Algorithms (GA) which proved their effectiveness, since they generate acceptable solutions in a reasonable time. Moreover, distributing at large scale the computation, using for instance Peer-to-Peer (P2P) Computing, provides an efficient way to reach high computing performance. In this chapter, we propose ParallelBB and ParallelGA, which are P2P-based parallelization of the B&B and GA algorithms for the computational Grid. The two algorithms have been implemented using the ProActive distributed object Grid middleware. The algorithms have been applied to a mono-criterion permutation flow-shop scheduling problem and promisingly experimented on the Grid5000 computational Grid.
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    Parallel GPU-Accelerated Metaheuristics
    (CRC Press, Taylor & Francis Group, 2013) Loukil, Lakhdar; Silhadi-Mehdi, Malika; Bendjoudi, Ahcène; Melab, Nouredine