International Conference Papers

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    Low-cost haptic glove for grasp precision improvement in Virtual Reality-Based Post-Stroke Hand Rehabilitation
    (IEEE) Masmoudi, Mostefa; Zenati, Nadia; Benbelkacem , Samir; Hadjadj, Zineb
    Stroke in Algeria is one of the most important causes of severe physical disability. Upper limb paralysis is also most common in stroke patients, which severely affecting their daily life. Therefore, it is important to help stroke patients to improve the quality of their life. In this article, we have proposed a novel system based on virtual reality for fine motor rehabilitation. Because the sense of touch is essential to the patient's daily activities, we have integrated haptic feedback into our system (vibrating glove), this is to help the patient to perform rehabilitation exercises. The proposed vibrating glove is equipped with five small and flat vibrating motor discs (one on each finger); these motors are controlled by ESP8266 board. This system has been tested on two patients with stroke. The preliminary results show that the system can help patients recover fine motor skills.
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    Leap motion controller for upper limbs physical rehabilitation in post-stroke patients: a usability evaluation
    (2022-05) Hadjadj, Zineb; Masmoudi, Mostefa; Meziane, Abdelkrim; Zenati, Nadia
    Stroke in Algeria is one of the most important causes of severe physical disability. Since the disease strongly influences the quality of life of patients, optimal solutions for the treatment of post-stroke patients are needed. The use of new technologies in the field of rehabilitation aims to reduce the impact of functional problems. Recent studies have shown that technologies such as virtual reality and video games can provide a way that can motivate and help patients recover their motor skills. In this paper, our objective is to evaluate the usability of the Leap Motion Controller virtual reality system (LMC), which is a sensor that captures the movement of the patient's hands and fingers without the need to place sensors or devices on the body, with serious games specifically designed for upper limbs rehabilitation in post-stroke patients. We measured the usability of the LMC system used with serious games as well as the level of satisfaction among healthy participants and post-stroke patients from Bounaama Djilali Hospital (CHU Douera) in Algeria. The results show favorable data, for the first time, the LMC is a usable tool, measured by the System Usability Scale (SUS). In addition, participants demonstrated good motivation, enjoyment and the majority of them said that they would like to use the proposed system in future treatment. Nevertheless, further studies are needed to confirm these preliminary findings.
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    Binarization of document images with various object sizes
    (IEEE, 2017-04) Hadjadj, Zineb; Meziane, Abdelkrim
    There are a lot of document image binarization techniques that try to differentiate between foreground and background but many of them fail to correctly detect all the text pixels because of degradations. In this paper, a new binarization method for document images is presented. The proposed method is based on the most commonly used binarization method: Sauvola’s, which performs relatively well on classical documents, however, three main defects remain: the window parameter of Sauvola’s formula does not fit automatically to the image content, is not robust to low contrasts, and not invariant with respect to contrast inversion. Thus for some documents, the content may not be retrieved correctly. In this paper we try to overcome one of the limitations of Sauvola’s binarization which is the Handling badly various object sizes. The well-known Chan-Vese active contour model is use in combination with the computed Sauvola’s binarization step to guarantee good quality binarization for both small and large objects inside a single document, without adjusting manually the window size to the document content. The efficiency of the proposed method is shown on several document images with various object sizes.
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    A tracking approach for text line segmentation in handwritten documents
    (Springer, 2017-02-24) Setitra, Insaf; Hadjadj, Zineb; Meziane, Abdelkrim
    Tracking of objects in videos consists of giving a label to the same object moving in different frames. This labeling is performed by predicting position of the object given its set of features observed in previous frames. In this work, we apply the same rationale by considering each connected component in the manuscript as a moving object and to track it so that to minimize the distance and angle of the connected component to its nearest neighbor. The approach was applied to images of ICDAR 2013 handwritten segmentation contest and proved to be robust against text orientation, size and writing script.